

#Happy room 100 save free
Feel free to run back to the first floor of the main hall to find the answer if you want. The note by the clock lets you know what to do next - set the clock to the same time as the other clocks in the house.

a lock pick in the orange box on the vanity.some shotgun shells under the chair to the left of her.a green herb in the drawer right in front of grandma.

You’re still not allowed to shoot grandma, but there’s a lot to pick up here. Get upstairs and into the master bedroom. Lucas has made things interesting, though, and there are now two molded wandering the first floor of the main hall. Your first destination is the master bedroom - it’s behind the snake door at the top of the stairs on the right side of the main hall. There’s one more crawling molded waiting for you near your exit, which is to the right of the room with the cop’s corpse. Back into the dissection room to let the doorway funnel them into your line of fire. There are two crawling molded approaching from the left, and there’s another coming at you from your right. You’re going to do exactly what Lucas’ sign says, but, hey look, you got the snake key.Įxit the room. These are quicker than the ambulatory molded and have a habit of jumping at you, but their heads are just as shootable.Ĭontinue around to the other side of the dissection room and investigate the deputy’s body. When you head downstairs to work your way around to the body, you’ll meet a new type of molded - we’re going to call this a crawling molded, since it sticks close to the ground. Things get interesting after you enter the dissection room. Your first surprise is harmless and comes just inside the boiler room (we cannot wait until we’re allowed to shoot that old lady).
